![]() Heavy champions sport a large hitbox but make up for it with their large maximum stack of 100 health and 125 armor. The skill level for these champions range from beginner friendly to rather difficult, but are generally are not as complicated as Light champions. ![]() Medium champions usually have abilities that can be used both as a utility and to deal damage (the one exception to this rule being Visor). Medium champions are have a maximum of 100 health and 100 armor. Because of their play-style, they are considered some of the more difficult to play champions. Light champions make up for this disadvantage by having some of the best mobility abilities in the game, allowing they to quickly traverse around a map and dodge incoming fire. Light champions are, health wise, the weakest of all the other champions being able to only have a maximum of 100 health and 75 armor. Champions can be sorted into three weight classes based on their stack, speed, and size.
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